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Teams increase 138% as World Humanoid Robot Games expands scale and influence_我的网站

A | 编辑观点:《黑神话:悟空》风灵月影修改器全版本累计下载量已经接近1000万次,这个数字背后,与其说是玩家不想挑战游戏难度,不如说是越来越多的玩家开始思考一个问题:明知道修改器可能破坏精心设计的难度曲线,卡关的时候到底还要不要硬刚?
《黑神话:悟空》发售后,不少玩家都曾被强敌卡住。对于有充足时间的玩家来说,反复研究招式、熟悉机制、不断尝试,最终击败BOSS确实是游戏体验的重要部分。 但对于每天工作、学习,只有晚上抽出一两个小时玩游戏的人来说,情况可能完全不同。花了几个晚上,还是打不过同一个BOSS;好不容易有时间玩一会儿,却全部耗在重复挑战上。

A TienKung robot competes at the first World Humanoid Robot Games. File photo: Courtesy of X-HumanoidWith the 2nd World Humanoid Robot Games (WHRG) set to open on Saturday in Beijing, organizers have unveiled a dedicated "Robot Home" to ensure that the mechanical athletes are fully charged and competition-ready.
The Games, to last until August 26, are drawing 666 teams and 2,056 robots from 16 countries and regions across six continents, underscoring the event's growing scale and influence in the global humanoid robotics sector, according to Chinese industry experts on Sunday.
A key feature this year is the newly established "Robot Home," an on-site support center designed to function much like an athletes' village for human competitors.
The facility can house more than 1,500 robots and charge at least 1,200 batteries, while enabling digital check-in and retrieval for a single robot in just 30 seconds, according to reports by China Central Television (CCTV) Finance on Sunday.
This marks a clear shift from a simple technology showcase to a more mature, competition-grade event, one analyst said. With robots now being managed through systems similar to industrial asset management - covering storage, dispatch, maintenance and safety monitoring - the Games are increasingly seen as a practical testbed for the commercialization of humanoid robotics.
According to CCTV Finance, the Robot Home will act as the football training and competition base for robots.
For team events like football, the organizing committee often provides the robot bodies, and just a few steps away is the energy recharging station.
At the station, the batteries offered by the organizing committee are charged in advance in the power cabinets, with each compartment equipped with a corresponding power strip.
The Games will also feature a "Robot Street," with activities such as intelligent retail, virtual reality viewing, and robot-operated cafes, providing a richer technology experience for both participating guests and spectators.
It will also provide an interference-resistant and highly reliable competition environment, achieving 5G+Wi-Fi converged communications.
According to the CCTV report, the event organizer has also developed the world's only competition command system specifically designed for robot events, along with an embodied intelligent robot management platform that enables the management of robots across different brands and models.
An analyst said the focus of this year's Games is shifting from whether robots can finish a course to whether they can actually perform tasks.
"Last year it was about whether they could run to the finish line. This year it's about whether they can get the job done," Wang Peng, an associate research fellow at the Beijing Academy of Social Sciences, told the Global Times.

A humanoid robot inspects a bookshelf during a library scenario competition at the 2nd World Humanoid Robot Games in Beijing on August 16, 2026. Photo: VCGSome scenario-based events began their preliminaries on Sunday.
Centered on real-world applications, the scenario competition, one of this year's highlights, is designed around practical needs, with long-process tasks built on complete business logic to test humanoid robots' coordination and operational capabilities in real, complex environments, according to the organizers.
At a real firehouse in Beijing on Sunday, humanoid robots took part in a simulated firefighting mission, testing their ability to detect hazards, operate equipment and respond to emergency scenarios.
Meanwhile, several participating teams were seen in the final sprint of preparation, gearing up for competitions across diverse scenarios such as home services, industrial manufacturing, and emergency rescue.
At the industrial ecosystem training and evaluation base inside the National Speed Skating Oval, robots entered intensive preparation for office-scenario events.
In one challenge, robots must autonomously complete tasks such as loading printers, arranging meeting supplies and operating a paper shredder within 20 minutes. Any mistake or delay can affect the final score, staff at the venue explained.
Compared with the inaugural edition, the number of participating teams has increased by 138 percent, underscoring the rapid expansion of humanoid robotics as the technology moves from showcase demonstrations toward practical application.
This year's Games will run for five days and feature 51 events in total, including 30 competitive events such as ball games and confrontation contests, as well as 21 scenario-based events covering industrial assembly, home services and emergency rescue.
The planned 51 events span competitive, scenario-based and dexterous hand categories, which will reflect gains in motion control, perception-based decision-making and fine control, Chen Jing, a vice president of the Technology and Strategy Research Institute, told the Global Times on Sunday.
The competition has been significantly expanded in both scale and realism.
Scenario-based contests will take place in environments modeled on factories, hotels, homes and logistics facilities, with tasks including assembly, housekeeping, rescue operations and book sorting designed to test robots' ability to perform useful work in demanding conditions, according to reports from the Xinhua News Agency.
For the first time, the Games will establish a dedicated dexterous hand competition, which includes eight high-precision events, all drawn from real industrial production and everyday life scenarios.
A representative from AGILINK, the officially certified dexterous-hand equipment provider, told the Global Times on Sunday that winning the dexterous hand competition certifies a product's capability and means it has cleared the "demonstration-grade" threshold for real-world use.
The event is better understood as an incubator of industry consensus, Chen said, adding that competition first identifies the testing methods that Chinese and foreign firms both accept, which can then evolve toward international standards.
With robots now being managed through systems resembling industrial asset management, including storage, dispatch, maintenance and safety monitoring, the Games are increasingly seen not merely as a technology exhibition, but as a practical testing platform for the commercialization of humanoid robotics, according to Wang.
As the competition opens, the key question may be less about who wins medals and more about which robots, and which companies behind them, will be able to turn those medals into marketable orders, Wang noted.
。这个时候,修改器就成了一个非常现实的选择。 数据显示,风灵月影官网《黑神话:悟空》修改器全版本下载量已经接近1000万次(截止发稿,准确下载量为9913407次)。去年12月时,该修改器下载量就已经接近900万次,如今仅用了约8个月,又增加了近百万次下载。 当然,下载修改器并不意味着这些玩家全部都会使用。有人可能只是尝试,有人可能只在特定情况下开启,也有人会选择从头到尾不开。但这个数字至少说明,修改器已经成为相当一部分单机玩家面对游戏难度时的备用方案。 其实单机游戏要不要开修改器,本身就很难有一个标准答案。

B | 不开修改器,挑战高难度、一次次研究敌人的攻击方式,最后完成击杀,是一种成就感;而开修改器跳过自己不想反复挑战的部分,直接继续探索剧情和世界,同样是玩家自己的选择。 尤其对于现实生活比较忙的玩家来说,时间本身就是成本。

C | 小的时候可以为了一个BOSS连续死几十次,现在可能一天忙完回到家,只想舒服地玩两个小时。

D | 游戏是厂商设计出来的,但怎么玩,最终还是玩家自己的事情。

E | 作为一个也会在工作之余玩单机游戏的人,我能理解那种被强大Boss反复折磨的痛苦。 你玩游戏会在什么情况下开修改器?是卡关实在打不过,还是单纯想跳过战斗、只看剧情?评论区聊聊。本文由游民星空制作发布,未经允许禁止转载。更多相关资讯请关注:黑神话:悟空专区。
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